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Blender 2.74 + Portable

Blender 2.74 + Portable

Blender - кроссплатформенный графический 3D пакет, распространяемый с открытым исходным кодом. Несмотря на относительно небольшой размер, функций этого пакета вполне достаточно для работы как обычным пользователям, так и профессионалам. Blender включает в себя средства 3D моделирования, анимации, рендеринга, обработки видео, набор опций для создания интерактивных игр, визуальные 3D эффекты и многое другое. Используя эту программу, можно создавать реалистичные 3D картины, с качеством цифровой фотографии.

Blender 2.74 + Portable

Возможности программы:

  • Моделирование: большое количество инструментов, включая полигональные, кривые поверхности, сплайны, шрифты,
  • Анимация: скелетная анимация, покадровая анимация, ключевые кадры, интерполяция промежуточных шагов анимации,
  • Предпросмотр: визуализация в реальном времени с помощью OpenGL, включая просчет частиц и столкновений объектов,
  • Визуализация: очень быстрый встроенный рейтрейсер с возможностью затенения поверхностей по методу Lambert, Phong, Oren-nayar, Blinn, Toon.

Изменения в версии 2.74:

Cycles Rendering
  • Several improvements for BVH like making it watertight, solving several precision issues and reducing noise

    Optimizations:
  • Black world backgrounds are now removed from the shader graph, resulting in great speed improvements
  • Various (and great!) memory optimizations

    Nodes:
  • New Pointiness attribute for the Geometry node
  • Control texture space of one object by another

User Interface

  • New Viewport Compositing brings Ambient Occlusion and Depth of Field right into the Viewport!
  • View-depth can now be picked using an Eyedropper

    Outliner:
  • An Orphaned Data-blocks Mode was added for data-block management
  • Deleting of entire object hierarchies
  • Drag&Drop objects to groups
  • The Node Editor can now show text-blocks in frames
  • Customizable camera safe areas

Modeling

  • Custom normals with transfer data rings.png
  • Support for Custom Normals was added
  • Transferring data layers between meshes is now possible thanks to a new Mesh Data Transfer operator and modifier

    Tools:
  • UV handling for Edge- and Vertex Slide was improved
  • Inverse-square blending for proportional-edit-mode
  • "Fit Camera View" now works for orthographic cameras as well
  • A "Split Concave Faces" tool to ensure a convex geometry was added

Particles

  • Hair dynamics and editing tools were improved massively:
    • Support for hair collission with meshes
    • Simulation now happens using volumetric calculations for more realistic results
    • Strand bending uses a more realistic approach
    • Controlling of child hair shapes using curve widgets
    • New "Spiral" kink mode to generate spirals at hair ends
    • Toggle buttons for render and viewport visibility were added to the particle settings in the Properties Editor

Sculpting/Painting


    Brushes/Strokes:
  • Improvements to rake and random mapping
  • Line strokes now support constrains to 45 degree increments

    Texture Painting:
  • Support for dithering for painting on byte images
  • A new tool "Cavity Mask" was added that creates masks based on mesh cavities or hills

Freestyle NPR Rendering

  • A great memory consumption optimization in stroke rendering was done

Animation


    Grease Pencil:
  • New Editing tools like copy & paste strokes, duplicating active layer, ...
  • Enable eraser on the fly while drawing with "Continuous Drawing"
  • Various UI tweaks such as color swatches for Stroke and Fill colors
  • Grease Pencil data layers are now shown in the Outliner
  • Improvements to the action management to reduce the cases where unused actions are deleted
  • Pasting keyframes can now be done flipped
  • Using a new "Follow" option, the animation editors can now follow the time indicator

Game Engine


    Physics:
  • The first contact point of colliding can now be accessed from Python
  • Usability improvements
  • New option "Lock Z Velocity" to avoid micro-jumping

Add-ons

  • A new Auto Tile Size Add-on helps setting up the fastest tile size for Cycles rendering
  • Import images as planes now works for Cycles as well
  • POV-Ray Renderer now supports volumetric rendering
  • FBX and OBJ now support custom normals import
  • New Python API functions

More Features

  • There are a lot more features that are new in Blender 2.74, so make sure to check them out!

Feature Videos

  • Have a look at some of the above mentioned features in the demo videos made by the Blender community. Here you will also find the Developer Sneak Peak series - a video podcast series that showcases important milestones in the development of every Blender release.

Bug Fixes

  • As for every Blender release, hundreds of bugs were fixed, thanks to the hardworking Blender developers.

ОС: Windows 8/ 7/Vista

 

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ITSS 03/04/15 Просмотров: 4965
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